#11




Re: Concentric circles in Q10

#12




Re: Concentric circles in Q10

#13




Re: Concentric circles in Q10
You can choose your points however you want. So fix any layout of points by drawing them on a piece of piece of paper. If you translate all the points by moving that piece of paper around, the new positions are another set of points which you could have chosen.
So in a sense you can consider any layout of points and then start the circles where ever you wanted. The trick is that once you pick a spot for the centers of the circles you have to keep that same center for all the dichotomies you're generating. And that does also mean that you can assume one point is in the center if you want. 
#14




Re: Concentric circles in Q10
But he says to in #5 "so the origin is effectively arbitrary", so there's a little confusion here for me...

#15




Re: Concentric circles in Q10
Quote:
Let me make my analogy a little more substantial. Let's say your grid and origin are fixed on your desk. The paper you draw your points on is transparent. You can slide around that transparency as you want, since your choice of points is up to you. But from the perspective of the points on the transparency, the points are fixed but the origin is sliding around. That is what he's referring to by saying the origin is effectively arbitrary. Once you pick your points, you can put your origin anywhere you want (though the actual mechanic is that you're making new set of points that are appropriately translated with respect to the origin and using them instead) 
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