Re: Hw4 q4
Quote:
Originally Posted by Tyler
I can't help with that but I have a more basic question. To get ax on two points, do we take the "a" based on the average of the two points
(y1+y2)/(x1+x2)
-or-
calculate "a" on each point and take the average?
1/2 (y1/x1 + y2/x2)
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Choose the value of  that minimizes the average mean-squared error on the two points.
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